**9th-level abjuration**
**Casting Time:** 1 action
**Range:** Self (10-foot radius)
**Components:** V, S, M (a cold iron scepter worth at least 1,000 gp)
**Duration:** 1 hour per caster level (dismissible)
### Description
One of Eldran the Ancient's most celebrated achievements, this spell creates a mobile zone of selective magical negation. Rather than suppressing all magic indiscriminately, the caster weaves a specialized ward that unravels only specific magical formulae while leaving all other spellwork intact.
When you cast this spell, choose a number of spells equal to one-fifth your caster level (rounded down, minimum 1). These selections are permanent for the duration and cannot be altered. The ward emanates from you in a 10-foot radius and moves with you.
**Within the Ward's Influence:**
- Other creatures cannot successfully cast the chosen spells
- Active effects from chosen spells cast by others are immediately suspended
- Magical items wielded by others that produce chosen spell effects cease functioning
- Summoned creatures created by chosen spells (cast by others) must succeed on a Charisma saving throw against your spell save DC or be banished to their home plane until you move out of range of their summoning point
**You remain unaffected** by your own spellward and can freely cast any spell, including those you've chosen to ward against. Your allies and enemies, however, find those specific magics unraveling before they can take effect.
The ward's precision is absolute—targeting _lightning bolt_ provides no protection against _chain lightning_ or _call lightning_. Each specific incantation must be individually warded.
**Supreme Suppression:** This ward can even suppress _antimagic field_, _prismatic sphere_, and other spells normally immune to magical negation when cast by others. However, it cannot suppress spell effects created directly by deities or artifacts of divine origin.