_9th-Level Abjuration (Ritual)_
**Casting Time:** 1 action (ritual)
**Range:** 300 ft.
**Components:** V, S, M (three gemstones worth 1,000 gp each, consumed)
**Duration:** Until dispelled or triggered
**School:** Abjuration
**Attack/Save:** None
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### Description
You fracture spells into a hidden, orbiting orb of arcane force — a silent satellite that circles you, waiting for the moment it must unleash devastation.
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### Effects
**Stored Spells**
Store up to three spells of 8th level or lower, or two spells of 9th level, chosen when cast. Each must deal direct damage.
**Orbit Distance**
The orb drifts in a 60–300 ft. orbit around you, automatically repositioning to remain outside antimagic cones or suppression zones centered on you.
**Trigger**
You set up to three conditions for detonation (for example, “If the caster is caught in an antimagic cone,” “If the caster drops below half health,” or “If attacked by a creature of CR 20 or higher”).
**Discharge**
When triggered, the orb shatters, casting all stored spells simultaneously from its own location.
**Backlash**
When the orb detonates, you take 2d6 psychic damage per stored spell.
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### Orb Properties
**Invisibility**
The orb is invisible and intangible, detectable only with _true seeing_ or similar divination.
**Magical Signature**
_Detect Magic_ reveals only a faint abjuration/evocation aura around you. Pinpointing the orb requires a DC 25 Arcana check or Wish-level divination.
**Durability**
If discovered, the orb has AC 22, HP 75, immunity to nonmagical damage. _Dispel Magic_ cast at 9th level, or _Disjunction_, unravels it.
**Persistence**
The orb remains indefinitely until its spells are triggered, or until you willingly dismiss it.