### _Witch of the North_ --- ## Overview **Name:** Ahria Maritani **Race:** Half-Elf **Class:** Level 20 Spellcaster (Moon/Madness Pact) **Alignment:** Chaotic Neutral **Affiliation:** [[The Heralds of Silver|Heralds of Silver]] **Patron:** The Formless Mother (Cosmic Entity) **Role:** Reality-Warping Caster, Psychic Devastation, Battlefield Control, Finisher Ahria is the moon’s chosen nightmare—beautiful, childlike, and impossibly lethal. Where she walks, the veil thins. Where she fights, reality breaks. --- ## Appearance Ahria is a half-elf girl with moon-pale skin and silky red hair that spills like liquid shadow. Her bright eyes catch starlight in unnatural ways—wide with wonder one moment, narrowed with predatory focus the next. She wears elegant caster’s garb formed from **Armour of Darkness**: sleek leather that glistens like the night sky, etched with constellations and symbols that scrape at mortal understanding. Her presence is graceful yet unsettling, like the world forgets how solid it’s supposed to be around her. When her magic surges, faint **eldritch tentacles** ripple from her shoulders and arms—brief, wrong shadows that vanish the moment someone looks too closely. --- ## Lore & Role Born near the [[Askaria]] border in North Angoria, Ahria was taken in a slave raid and forced into a frozen death-march caravan. On the edge of death, she cried out to the moon. Something answered. A cosmic entity known as **The Formless Mother** revealed forbidden truths and poured power into her—power that doesn’t simply destroy, but _unmakes_. When the caravan finally collapsed into wreckage and silence, Ahria stood among it like an unanswered prayer. **Sir Offnir**, a knight who witnessed her awakening, found her there—alive, changed, and not entirely alone. She escaped into the wilds, and in time, joined the rising heroes known as the **[[The Heralds of Silver|Heralds of Silver]]**. With them, Ahria helped stop the Devil King, unravel the Shadow Master’s designs, and become a figure both adored and feared—especially in Silvervale, where her name carries equal parts devotion and dread. --- ## Personality Ahria is curious, emotionally sharp, and capable of tenderness so sincere it unsettles the hardened. She speaks to the moon, names her nightmares, and draws happy homes in ash after battles. Her innocence isn’t weakness—it’s armor. Her madness isn’t chaos—it’s freedom. She can be brutally honest and cutting when disrespected. [[Jack Homes]] has admitted her temper—and the quiet, practical fear of “spontaneous decapitation”—keeps him perpetually tense around her. When Ahria’s anger crests, _people die strangely_. Exploding heads have a way of following her fury. And yet: she is loyal. Fiercely. If she trusts someone, she protects them with lethal precision. If they break, she offers comfort that feels eerie and real—like being held by moonlight in a graveyard. She always listens to the moon. --- ## Tactics & Abilities Ahria is a reality-warping spellcaster whose power comes through moonlight, madness, and the Formless Mother. She distorts space, dominates minds, and ends fights with spells that feel less like magic and more like _truth_ forced into the world. She specializes in psychic/cosmic forces, battlefield hazards, and decisive finishing effects. --- ## Combat Notes - Opens with illusions, madness, and hazards (_Hypnotic Pattern_, tentacles, moonfire effects) - Summons “Mother” manifestations to crush minds or consume bodies - “Exploding head” finishes (flavor for high-level psychic effects like _Scream_) often end conflicts immediately - Banishes enemies into alternate realms or transmutes them into harmless forms - Can cast **two spells per round** during lunar alignments or divine gifts - Power surges under moonlight or emotional distress --- ## Defenses - **Armor Class:** 21 (Armour of Darkness + wards) - **Hit Points:** 153 - **Saving Throws:** CHA +15, DEX +9, CON +8, INT +6 - **Resistances:** Psychic - **Immunities:** Magical Sleep - **Other:** Advantage vs charm and fear; exceptional concentration control --- ## Features & Traits - **Veil of the Formless** – Magical resistance and power surge during lunar events - **Manifestation of the Mother** – Tentacles/mouths erupt during rage or channeling - **Twin Spell Echo** – 1/short rest: cast two full spells in one action - **Warping Implosion** – Teleportation and forced movement to rearrange the battlefield - **Revelation in Flesh** – Temporary wings/eyes/limbs for sudden enhancements - **Lunious’s Blessing** – CHA cap 24; once per rest double-casting - **Inspiring Leader** – 27 temp HP to allies during long rests - **Feats:** Tough, War Caster, Eldritch Initiate (custom flavor) --- ## Adventure Hooks - **The Mother’s Hunger** – She fed the Formless Mother an entire dragon. What comes next? - **Two Mothers, One Soul** – Her mortal mother speaks in dreams. A tug-of-war between worlds begins. - **The Witch of the North** – Cults worship or hunt her; some want ascension, others want execution. - **Sir Offnir’s Summons** – The knight who named her Moonchild calls again—this time to stop her. --- ## Stat Block **Half-Elf Level 20 Spellcaster** **Alignment:** Chaotic Neutral - **Armor Class:** 21 - **Hit Points:** 153 - **Speed:** 30 ft |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |8|18|16|14|14|24| **Saving Throws:** CHA +15, DEX +9, CON +8, INT +6 **Skills:** Arcana +9, Insight +8, Performance +10, Persuasion +11, Deception +9, Perception +7 **Languages:** Common, Elvish, Deep Speech, Celestial **Feats:** War Caster, Tough, Eldritch Initiate (flavored), Lunious’s Blessing --- ## Weapons & Attacks - **Moonfire Bolt (Cantrip):** +13 to hit, 4d10 radiant - **Mind Shatter (Feature/Spell Flavor):** Force up to 10 creatures to make INT saves or take 14d6 psychic; “exploding head” effect on failure (narrative finish) - **Tentacles:** 20-ft square hazard; restrain + damage - **Mass Polymorph:** battlefield rewrite - **Dominate Monster / Mental Prison:** control or isolate - **Time Stop:** resets the field --- ## Magic Items Armour of Darkness, Ring of Moonlight, Wand of Echoing Will, Cloak of the Stars Amulet of the Formless, Potion of Radiant Blood, Grimoire of the Silver Sea Tattoo of Void-Tether, Bag of Holding, Moonsilver Focus Crystal --- ## Notes Ahria is a terrifying miracle—Solare’s answer to a question no one wanted asked: _what happens when innocence holds madness like a lantern?_ Her loyalty is a blessing. Her wrath is a catastrophe. And her hope—twisted by gods and dreams—still burns. She is the Moon’s gift to Solare… for better or worse.