## Thrugga and Krolg – The Bugbear Brothers of Blood
### Overview
**Thrugga and Krolg** are savage bugbear twins, infamous enforcers in the raider warband of **[[Drogul Blackjaw]]**. Where Drogul commands through charisma and fear, the brothers enforce through overwhelming violence. Known as the **Fangs of Drogul**, they act as both front-line bruisers and personal executioners, each with a brutal reputation that echoes along the southern roads of [[Karudasos]].
Though often mistaken for mindless brutes, the twins are cunning, coordinated, and viciously efficient. They speak in few words—but when they move, the message is unmistakable: blood, pain, and dominance.
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## Appearance
- **Race:** Bugbears
- **Gender:** Male (Twins)
- **Build:** Towering, thick-limbed, and grotesquely muscled
- **Skin:** Charred brown with dark warpaint in jagged fang patterns
- **Armor:** Piecemeal scavenged iron reinforced with bones of prior victims
- **Weapons:**
- **Thrugga:** Carries a chained flail with a spiked iron skull
- **Krolg:** Wields a massive cleaver-blade stained black with decades of dried blood
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## Personality
- **Thrugga:** The louder of the two. Laughs mid-battle, taunts enemies, and often leaves survivors crippled as warnings.
- **Krolg:** The quieter, crueler twin. Moves with eerie calm and executes with surgical precision.
- **Shared Beliefs:** Loyalty to Drogul, strength above all, and the joy of making others feel weak.
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## Combat Style
- **Pack Ambush:** The brothers fight in tandem, flanking enemies and finishing those who falter
- **Synchronized Savagery:** Krolg disables with cleaving power, Thrugga brutalizes with wide-reaching attacks
- **Battle Roar:** When the two roar in unison, lesser foes often scatter or surrender before the first swing
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## Infamous Deeds
- **The Stonebridge Massacre:** They collapsed a bridge while enemy troops crossed, then hunted the survivors in the ravine below like game
- **Arena of Red Iron:** Fought in a ring of chained slaves, killing thirty combatants in a night for Drogul’s wagered profit
- **The Twilight Ambush:** Krolg delivered the killing blow to **[[Bakorda]]** under Drogul’s orders, silencing her song forever
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## Relationship with Drogul
The bugbear twins follow **[[Drogul Blackjaw]]** with unswerving loyalty. To them, he is a war-father and the only creature they respect. They’ve turned down positions with other warlords, seeing Drogul’s vision of a gold-fed empire as the only worthy hunt.
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## Final Notes
Thrugga and Krolg are the hammer and anvil of Drogul’s power. Their strength lies not just in muscle, but in brotherhood—an unshakable unity forged in violence and fed by fear. They are not to be reasoned with. Only feared.
> Thrugga: “We don’t talk much. But we listen real good.”
> Krolg: “They all scream the same. Soft.”
### **Thrugga – CR 9 Bugbear Brute**
Medium humanoid (goblinoid), chaotic evil
**Armor Class** 16 (chain shirt, natural agility)
**Hit Points** 142 (19d8 + 57)
**Speed** 30 ft.
**STR** 20 (+5)
**DEX** 14 (+2)
**CON** 17 (+3)
**INT** 10 (+0)
**WIS** 12 (+1)
**CHA** 8 (–1)
**Saving Throws** Str +9, Con +7
**Skills** Athletics +9, Intimidation +3, Perception +5
**Senses** darkvision 60 ft., passive Perception 15
**Languages** Common, Goblin
**Challenge** 9 (5,000 XP)
**Proficiency Bonus** +4
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### Traits
**Brute.** Thrugga’s melee weapon attacks deal one extra die of damage.
**Pack Terror.** Thrugga has advantage on attack rolls against a creature if at least one of his allies is within 5 feet of the creature and the ally isn't incapacitated.
**Roaring Charge.** If Thrugga moves at least 20 feet straight toward a creature and hits it with a flail attack on the same turn, the target must succeed on a DC 16 Strength saving throw or be knocked prone.
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### Actions
**Multiattack.** Thrugga makes two flail attacks.
**Spiked Flail.** Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.
**Bone-Crushing Slam (Recharge 5–6).** Thrugga slams his flail into the ground or a target, sending out a shockwave. Each creature within 10 feet must make a DC 16 Constitution saving throw or be stunned until the end of their next turn. On a success, they are not stunned but take 10 (2d6 + 3) bludgeoning damage.
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**Tactics:**
- Uses Roaring Charge to open fights and control space.
- Coordinates with Krolg to flank and overwhelm.
- Engages front-liners to protect Drogul or Dregma from reach attackers.
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### **Krolg – CR 9 Bugbear Executioner**
Medium humanoid (goblinoid), lawful evil
**Armor Class** 17 (hardened scavenged plate)
**Hit Points** 150 (20d8 + 60)
**Speed** 30 ft.
**STR** 21 (+5)
**DEX** 12 (+1)
**CON** 18 (+4)
**INT** 10 (+0)
**WIS** 13 (+1)
**CHA** 9 (–1)
**Saving Throws** Str +9, Con +8
**Skills** Athletics +9, Survival +5, Intimidation +3
**Senses** darkvision 60 ft., passive Perception 11
**Languages** Common, Goblin
**Challenge** 9 (5,000 XP)
**Proficiency Bonus** +4
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### Traits
**Executioner’s Precision.** When Krolg hits a creature that is frightened, paralyzed, or prone, the attack becomes a critical hit.
**Heavy Swing.** Once per turn, Krolg can deal an extra 10 (3d6) damage when he hits a target with a melee weapon attack.
**Brother’s Guard.** If Thrugga is within 10 feet, Krolg can take reactions even while surprised or incapacitated, and gains advantage on saving throws against being stunned or restrained.
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### Actions
**Multiattack.** Krolg makes two cleaver attacks.
**Cleftblade.** Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 18 (2d10 + 5) slashing damage.
**Guillotine Slam (Recharge 5–6).** Krolg leaps forward and swings his cleaver in an overhead arc. One creature within 10 feet must make a DC 17 Dexterity saving throw. On a failure, they take 36 (8d8) slashing damage and are knocked prone. On a success, they take half as much and remain standing.
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**Tactics:**
- Executes vulnerable targets.
- Shields Drogul or Dregma by intercepting threats.
- Fights shoulder-to-shoulder with Thrugga to amplify battlefield control.