### Overview
King Drazkul the Iron Wolf is the brutal and unrelenting leader of the **Ironhide Clan**, the largest remnant of northern orc ideology near the Valley of Ketaca. A fearsome warlord clad in ancient ironplate and driven by hatred for the "civilized" orcs of the south, Drazkul seeks to reignite the old ways—where strength, dominance, and raw conquest defined orcish power.
He rules from the **Frostcrag Bastion**, a mountain fortress carved into the edge of the Bloodcrag Mountains, where banners of flayed enemies hang beside rust-streaked wolf standards. To his followers, Drazkul is the last true orc king. To the south, he is a monstrous threat to peace.
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## Appearance
- **Race:** Orc
- **Gender:** Male
- **Height:** 7'4"
- **Build:** Towering and heavily muscled
- **Eyes:** Burning crimson
- **Hair:** Long, wild gray mane
- **Armor:** Scarred ironplate armor adorned with frost giant bones and wolf pelts
- **Weapon:** **Fangbreaker**, a colossal war axe made from the spine of a frost giant
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## Personality
- **Traits:** Cunning, cruel, charismatic in a primal way
- **Beliefs:** Civilization is weakness; true strength lies in conquest and domination
- **Speech Style:** Blunt, growling, laced with contempt for diplomacy
Drazkul speaks as a warrior-philosopher, often invoking ancient orc legends to justify his actions. He believes King [[King Gorath|Gorath]] and King [[Otubog]] have betrayed their heritage by embracing trade, structure, and peace.
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## Background
Once a war-champion in the north under Krakasha’s banners, Drazkul broke away from King [[Gordam]]’s campaigns, refusing to serve another tyrant's ambition. He wandered the shattered lands of the south, gathering exiles, outcasts, and war-minded orcs who refused to bow to the new order.
In time, he forged them into the **Ironhide Clan**, fortifying the Bloodcrag Mountains and launching devastating raids into both goblin and orc territory. His refusal to compromise or negotiate has made him the primary destabilizing force in the region.
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## Role in the Region
- **Title:** Warlord-King of the Ironhide Clan
- **Domain:** Bloodcrag Mountains and disputed borderlands near Ketaca
- **Military Strength:** Thousands of hardened warriors, beast riders, enslaved ogres, and frost-touched war machines
- **Philosophy:** "The South grows fat. We grow hungry."
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## Allies & Enemies
### Allies
- **Oldblood Warlords:** Northern exiles who rally to his banner
- **Beastmasters of the Icefangs:** Nomadic tribes who tame monstrous beasts
### Enemies
- **[[King Gorath]] of [[Kadh Vrbuz]]:** Fought Drazkul in a brutal war of attrition
- **King [[Otubog]] of Olgrug:** Declared the Ironhides a cancer that must be excised
- **King [[King Grusdak|Grusdak]] of the Shadowspire:** Target of Drazkul’s wrath due to goblin independence
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## Base of Power: Frostcrag Bastion
- **Features:**
- Jagged stone walls reinforced by stolen dwarven engineering
- Banners of shattered kingdoms and broken clans
- Deep forges for crude weapons and twisted relics
- Warbeast pens, slave pits, and sacrificial altars
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## Famous Quotes
> "Peace is the lie the weak tell themselves before they are devoured."
> "[[King Gorath|Gorath]] is a shepherd. [[Otubog]] is a builder. I am a wolf."
> "We will not be remembered as farmers. We will be remembered as fire."
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## Plot Hooks
- **Assassinate the King:** A southern alliance seeks adventurers brave enough to infiltrate Frostcrag and eliminate Drazkul.
- **The Iron Pact:** Drazkul offers a dark alliance to the players, promising power if they turn against the south.
- **Wargod’s Trial:** Drazkul invokes an ancient rite, challenging a southern leader to single combat. PCs are caught in the political and cultural fallout.
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## Stat Block Suggestion (Optional for Campaigns)
**Class:** Barbarian (Path of the Juggernaut) 18 / Fighter (Champion) 2
**CR:** 22
**Alignment:** Chaotic Evil
**Legendary Actions:** Yes – includes aura of fear, bone-crushing charges, and frost-shard howls
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## Final Notes
King Drazkul is more than a warlord—he is an embodiment of orcish fury unchecked. He exists to test the strength of the southern orcs, to punish weakness, and to reclaim the world in blood and steel. Whether he brings about a new dark age or is finally broken by unity remains to be seen.
> "The world was forged in war. I am its flame reborn."