**Princess Lynsey Firebrand** — _The Wild Flame of the [[Green Palace]]_ --- ### Lore & Role **Princess Lynsey Firebrand** is the youngest child of **King David** and **[[Queen Rowan Firebrand]]**, and widely regarded as the royal family’s most spirited and unpredictable member. While her siblings are known for diplomacy, strength, and poise, Lynsey is **a rebellious force of nature**—brilliant in her own right but uninterested in courtly duties or public appearances. Lynsey often disappears for days at a time into the **Green Forest**, accompanied only by a few trusted guards or none at all. There, she communes with rangers, druids, and wild creatures, exploring both the natural world and her own identity away from the pressure of the crown. Despite—or perhaps because of—her unpredictable nature, she has become something of a **folk hero** to younger citizens who admire her freedom. Before the fall of Polaria, Lynsey kept in regular contact with **[[Princess Fey Talbain]]**, a fellow rebellious spirit. The two shared a kinship born of noble pressure and defiance, often exchanging letters, secret meeting locations, and stories of mischief. Since Polaria’s fall, however, Lynsey has received no word. She recently learned that Fey was captured and taken to the **[[Askaria]] Empire**—and she can only imagine the horrors her friend might be enduring there. **Alignment:** Chaotic Good **Titles:** Princess of the Green Flame, The Wandering Wild, Flame of the Forest **Affiliations:** House Firebrand, occasionally the Rangers of the Greenwood, sympathetic with druidic orders --- ### Personality & Traits Lynsey is **fiercely independent**, clever, and emotionally intense. She rejects many of the traditions expected of a princess, believing they cage the soul. Her quick wit and rebellious spark often mask deeper feelings of being misunderstood or underappreciated within the palace. Despite her attitude, she holds a powerful connection to her family and will fight for them when it matters. She simply seeks to define her own role in a world already written for her. **Traits:** - Free-spirited and brave - Keen survivalist and skilled archer - Has a special bond with animals and forest spirits - Often challenges tradition and speaks blunt truths --- ### Relationships **Queen Rowan (Mother):** A complex relationship. Rowan loves her deeply but struggles to guide her. Lynsey both admires and resents her mother’s graceful control. **King David (Father):** Lynsey sees her father as overbearing but honorable. She rebels against his expectations but seeks his approval in her own way. **Princess Brighton:** They are opposites in every way. Brighton tries to mentor Lynsey, but often becomes frustrated by her sister’s defiance. **Prince Agnar:** The closest sibling bond. Both enjoy physical pursuits and share a taste for adventure and danger. **Prince Isil:** Their relationship is distant but respectful. Lynsey sees him as bookish and uptight but appreciates his quiet wisdom. --- ### Adventure Hooks **Runaway Flame:** Lynsey has vanished again—this time not by choice. The party is tasked with tracking her through the wilds and uncovering a growing threat in the Green Forest. **The Pact of Ash and Bloom:** Lynsey stumbles upon a druidic rite involving ancient forest magic. The players must aid her in resolving a conflict between natural forces and the city. **Princess or Pathfinder:** The court tries to marry her off to stabilize an alliance. Lynsey disappears before the ceremony, and the players must navigate both political chaos and her personal journey. **The Heart of the Wild:** When a spirit of the forest becomes corrupted, Lynsey takes it upon herself to face the threat—alone. The players must decide whether to follow, aid her, or stop her. --- ### Appearance Princess Lynsey is in her mid-teens with a **slender, athletic frame**, **deep brown skin**, and **natural black hair** usually worn loose or braided with vines and beads. Her eyes gleam with **wild energy**—a spark of freedom that never dims. She dresses simply in **leathers, cloaks, and forest-woven garb**, favoring mobility over ceremony. Unlike her siblings, she bears no symbols of the crown unless required. --- **Notes:** Princess Lynsey is a dynamic character for campaigns involving wilderness, rebellion, or personal growth. She can serve as an ally, source of conflict, or even as a wildcard party companion. Her presence shifts political intrigue into emotional stakes and natural consequences.