**Prince Agnar Firebrand** — _The Steel Flame of the [[Green Palace]]_ --- ### Lore & Role **Prince Agnar Firebrand** is the bold and battle-hardened second son of **King David** and **[[Queen Rowan Firebrand]]**, known across South Angoria for his strength, charisma, and love of the battlefield. While his siblings handle diplomacy and tradition, Agnar serves as the **spearhead of the Firebrand military legacy**, leading patrols, expeditions, and border defenses with unwavering resolve. He is often seen as the people's prince—**approachable, passionate, and fiercely loyal**—and holds the favor of many soldiers, knights, and adventurers who respect his courage and grit. Though he thrives in combat, Agnar is no brute; he understands tactics, loyalty, and the weight of command. He believes power should protect, not dominate. **Alignment:** Neutral Good **Titles:** Prince of Flame and Steel, Shield of the [[Green Palace]], The Crimson Guard **Affiliations:** House Firebrand, Commander of the City Guard, honorary captain in the Southern Vanguard --- ### Personality & Traits Agnar is **brave, spirited, and deeply committed** to honor and justice. He has a natural sense of leadership but prefers action to politics. While some view him as impulsive, those close to him know he carefully weighs consequences—he simply acts quickly and with conviction. His energy is infectious, his laughter booming, and his sense of loyalty runs deep. He’s the first to raise a sword when danger looms, and the last to leave a comrade behind. **Traits:** - Trained in multiple martial disciplines - Inspires troops through charisma and action - Known to participate in street brawls disguised as a commoner to test his skill and stay grounded - Often seen sparring with the city’s youth or soldiers in training --- ### Relationships **Queen Rowan (Mother):** Agnar respects her wisdom, though he often struggles with her caution. He tries to understand her more patient approach to power. **King David (Father):** Agnar idolizes his father and mirrors his martial values. Their bond is one of iron—strength forged through shared battle doctrine. **Princess Brighton:** He is protective of her and admires her poise, though he sometimes dismisses politics as overly delicate. **Prince Isil:** Agnar teases his brother for his scholarly ways but secretly admires his calm and intellect. They make a strong team when united. **Princess Lynsey:** Agnar and Lynsey share the strongest sibling bond. He often sneaks out to find her or cover for her when she disappears. He sees himself as her shield. --- ### Adventure Hooks **The Swordless Prince:** Agnar’s weapon is stolen by a rival noble house. Rather than retaliate with force, he hires the party to retrieve it discreetly. **Trial of the Guard:** A group of guards under Agnar’s command are accused of treason. He must choose between loyalty and justice—and asks the party to investigate. **Flame in the Mountains:** Agnar leads an expedition into the eastern range to hunt down monstrous raiders. The party is invited to join—only to find something ancient has awakened. **The Duel of Flame and Shadow:** Agnar is challenged by a mysterious warrior from [[Askaria]]. Winning may secure political leverage; losing could cost him his life. --- ### Appearance Prince Agnar is in his early twenties, tall and broad-shouldered, with **dark brown skin**, **short black curls**, and a **square jaw scarred by battle**. His eyes blaze with purpose and his grin is infectious. He often wears **polished steel half-plate** over a green cloak bearing the Firebrand sigil. His favored weapon is a **flame-etched greatsword**, and he carries himself like a warrior-king in waiting. --- **Notes:** Prince Agnar is ideal for campaigns involving warfare, honor, or internal unrest. He can serve as a battlefield companion, commander, or key political figure pushing back against threats to the kingdom. His charisma and action-driven nature make him a favorite NPC among soldier and adventurer groups alike.