## Overview
The Iron Reed Company was a mid-tier adventuring band active in South Angoria during the late 10,000s of the Age of [[Perserphina]]. Formed in 10,073 A.P., the group was originally tasked with protecting trade routes between Talonalton and Brighthoof but soon became known for delving into ancient ruins and confronting regional threats. Its members forged a reputation for bravery, loyalty, and adaptability, often working in dangerous and remote parts of the continent.
**Active Years:** ~10,073–10,097 A.P.
**Base of Operations:** Mobile; most often operated between Talonalton, Brighthoof, and the Emberwind River region
**Known For:** Regional protection, ruin exploration, monster hunting
## Founding
The company formed when a group of like-minded adventurers met in Brighthoof and took on a joint contract to defend merchant caravans from raiders along the Emberwind trade route. The success of this initial mission cemented their partnership.
## Membership
Over the years, the Iron Reed Company’s roster changed, but its core members became legendary in their own right:
- **Gregor Molef** – Human Evocation Wizard, strategist, and battlefield controller. Later the last known surviving member.
- **Daron Kestril** – Human Fighter, original party leader, known for his swordsmanship and tactical leadership. Died in 10,090 A.P.
- **[[Alira of Valelock]]** – Elf Ranger, tracker, and scout. Disappeared in the [[Deadwood Glades]] in 10,097 A.P.
- **[[Fenya]]** – Human Cleric of Laurel, healer, and spiritual guide. Fate unknown after 10,097 A.P.
- **Mellis Thornbar** – Halfling Rogue, expert in traps and infiltration. Killed by undead in Talonalton in 10,123 A.P.
## Notable Missions
- **Ruins of Irunhollow (10,078):** The group’s first major success, recovering lost artifacts and where Gregor developed his Chainburst spell.
- **Valley of Hollow Eyes (10,081):** The company split into two strike teams to cover separate objectives. Gregor’s team was ambushed by shades, and he was the sole survivor of that battle. The other team (Daron, Alira, Mellis, and [[Sister Fenya]]) survived their patrol and later regrouped with Gregor, allowing the company to continue operating.
- **Siege of Red Sickle Hold (10,089):** Assisted in defending Stoneharbor during a local rebellion.
- **[[Deadwood Glades]] Expedition (10,097):** Search and exploration mission that resulted in Alira’s disappearance.
## Decline
The deaths of key members and the loss of Alira caused morale to collapse. The company quietly disbanded after 10,097 A.P. Gregor continued minor work as a consultant and ward-caster but ceased formal adventuring.
## Legacy
The Iron Reed Company is remembered in local histories as a group that punched above its weight—taking on threats that would have daunted larger, better-funded companies. Survivors of their protection efforts still speak of them with gratitude.
## Campaign Relevance
- **Historical Hooks:** Clues to lost artifacts and unfinished contracts may still exist.
- **Character Connections:** Surviving NPCs or descendants of those they saved could aid or hinder the party.
- **Unresolved Mysteries:** The fate of [[Fenya]] and the full truth behind Alira’s disappearance remain open for discovery.