## The Unholy Champion, The Siren of Eternal Hunger
**Title:** The Siren of Eternal Hunger, The Fallen Light, Devourer of the Righteous, The Beauty That Hunts
**Classification:** Legendary Undead (Vampire Bride), CR 24
**Alignment:** Lawful Evil
### Overview
Once a revered paladin of the First Age, Bliss stood as a radiant example of holy power and divine beauty. But temptation wears many masks, and it was [[NPCs/Solare/The Seven Brides/Serina Warefox|Serina Warefox]] who unveiled the truth Bliss dared not face—that beauty and power need not serve rigid virtue. What began as curiosity became corruption, and when the moment came, **Bliss did not resist her embrace into undeath**.
Now reborn as one of Serina's [[The Seven Brides of Dracon|Seven Brides]], Bliss wields her former grace as a weapon, cloaked in temptation and danger. She stalks the weak-willed and proud alike, luring mortals into dens of undead with promises of comfort, love, and release. When the trap springs shut, it is rarely Bliss who feeds—her joy lies in the unraveling.
Her turning point came during a mission to destroy [[Dracon]]. Bliss led holy warriors into Gallian's depths, but [[Dracon]] saw her flickering doubt. With Serina by his side, he gave Bliss a choice—and she made it. Her blood was taken, her light extinguished. She rose not as martyr, but as his most radiant creation.
![[Bliss.png]]
### Physical Description
- **Moonlit Perfection:** Pale skin like marble, jet-black hair in gentle waves
- **Void Eyes:** Solid black voids that draw in those who meet her gaze
- **Almost Unclothed:** Wears little beyond magical adornments or sheer fabrics unless in battle.
- **Aura of Obsession:** WIS 15 or lower must save (DC 18) or fall under charm
- **Predator's Stillness:** Silence and calculated observation
### Personality
- **Alluring & Cold:** Soft voice, irresistible presence, but heart is void
- **Predator of Virtuous:** Finds pleasure in corrupting/defeating formerly virtuous
- **Devoted to Serina:** Unlike other Brides, doesn't question Serina
- **Lurking Intelligence:** Far more calculating than appears
- **Echoes of Past:** Former paladin identity surfaces rarely but brings depth
### Notable Quote
> "I once believed light would guide us. But light blinds, and shadows show what lies beneath. Come… let me show you the truth."
### Role Among [[The Seven Brides of Dracon|the Brides]]
- **The Seductress:** Specializes in infiltration, corruption, manipulation
- **Voice of Quiet Command:** When Serina absent, may take charge
- **The Faithless Faithful:** Speaks of gods as if still in conversation despite defiance
- **Synergy Effect - "Dark Blessing":** All Brides gain advantage on saves against divine magic and radiant damage
### Stat Summary
# **Bliss**
_Medium Undead, Lawful Evil_
---
## **Armor Class**
**28** (plate +3, shield +3, ring of protection +1, cloak of protection +1)
## **Hit Points**
**450** (35d8 + 175)
## **Speed**
30 ft.
---
## **Ability Scores**
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|22 (+6)|21 (+5)|18 (+4)|20 (+5)|15 (+2)|28 (+9)|
---
## **Saving Throws**
DEX +12, WIS +9, CHA +16
## **Skills**
Perception +7
## **Damage Resistances**
Necrotic, Radiant
## **Damage Immunities**
Slashing; Bludgeoning, Piercing, and Slashing from **nonmagical attacks**
## **Condition Immunities**
Charmed, Frightened, Paralyzed, Stunned
## **Senses**
Blindsight 60 ft., Darkvision 120 ft.
Passive Perception 17
## **Languages**
All languages known in life
## **Challenge**
CR 24 (62,000 XP)
Proficiency Bonus +7
---
# **Traits**
### **Paragon Actions**
Bliss acts at **initiative counts 20, 10, and on her own turn**.
- At initiative 20 and 10, she takes **one action or bonus action**
- On her turn, she acts normally
---
### **Shapechanger**
If Bliss isn’t in sunlight or running water, she can use her action to polymorph into a **Tiny bat**, a **Medium cloud of mist**, or back into her true form.
**Bat Form**
- Walking speed 5 ft., flying speed 30 ft.
- Can’t speak
- Statistics unchanged except size and speed
- Worn equipment transforms; carried items do not
**Mist Form**
- Can’t take actions, speak, or manipulate objects
- Flying speed 20 ft., hover
- Can enter hostile creature spaces
- Can pass through openings air can pass through
- Advantage on STR, DEX, and CON saves
- Immune to all nonmagical damage
- Can’t pass through water
---
### **Special Equipment**
- Plate Armor +3
- Shield +3
- Ring of Protection +1
- Cloak of Protection +1
---
### **Legendary Resistance (3/Day)**
If Bliss fails a saving throw, she can choose to succeed instead.
---
### **Misty Escape**
When Bliss drops to 0 hit points outside her resting place, she transforms into mist instead of falling unconscious (if not in sunlight or running water).
- She must reach her resting place within 2 hours or be destroyed
- Once there, she reverts to vampire form and is paralyzed until she regains 1 HP
- After 1 hour at 0 HP, she regains 1 HP
---
### **Regeneration**
Bliss regains **50 hit points** at the start of her turn if she has at least 1 HP.
- Suppressed for one turn if she takes radiant damage or damage from holy water
---
### **Deathless Bulwark**
Bliss is permanently under the effects of _death ward_.
- The first time she drops to 0 HP each fight, she instead heals to **half her maximum hit points**
- All healing Bliss receives is **doubled**
---
### **Spider Climb**
Bliss can climb difficult surfaces, including ceilings, without checks.
---
### **Unholy Aura of Terror**
Bliss radiates a **30-foot aura** of dread:
- Creatures have **disadvantage on saving throws** against Bliss’s spells and abilities
- A creature that starts its turn in the aura must succeed on a **DC 24 Wisdom save** or be frightened until the end of its next turn
- Creatures immune to fear instead take **4d10 necrotic damage** at the start of their turn
---
### **Vampire Weaknesses**
**Forbiddance.**
Bliss can’t enter a residence without an invitation from an occupant.
**Stake to the Heart.**
If a wooden piercing weapon is driven into Bliss’s heart while she is incapacitated in her resting place, she is paralyzed until the stake is removed.
---
### **Spellcasting**
Bliss is a **20th-level paladin spellcaster** (Charisma; spell save DC 24, +16 to hit).
#### **Prepared Spells**
**1st Level (At Will)**
armor of agathys, wrathful smite, cure wounds, detect magic
**2nd Level (At Will)**
branding smite, locate object, lesser restoration
**3rd Level (3 Slots)**
blinding smite, dispel magic, spirit shroud
**4th Level (3 Slots)**
banishment, staggering smite, death ward
**5th Level (3 Slots)**
banishing smite, destructive wave
---
## **Actions (Continued)**
### **Unholy Avenger Greatsword +5**
_Melee Weapon Attack:_ +18 to hit, reach 5 ft., one creature
**Hit:** 15 (2d6 + 11) slashing damage
- When Bliss hits a **celestial or living creature**, the target takes an extra **15 (2d10) necrotic damage**
- This weapon ignores resistance to necrotic damage
#### **Aura of the Unholy Avenger**
While the sword is drawn, it emits a **30-foot-radius aura**:
- Creatures friendly to Bliss have **advantage on saving throws against spells and magical effects**
- Once per day, the sword can create a **9th-level globe of invulnerability** centered on Bliss that **moves with her**
---
### **Unarmed Strike (Vampire Form Only)**
_Melee Weapon Attack:_ +13 to hit, reach 5 ft., one creature
**Hit:** 8 (1d8 + 7) bludgeoning damage
Instead of damage, Bliss may grapple the target (escape DC 18).
---
### **Bite (Bat or Vampire Form Only)**
_Melee Weapon Attack:_ +13 to hit, reach 5 ft.
**Hit:** 10 (1d6 + 7) piercing damage plus 10 (3d6) necrotic damage
- Target’s HP maximum is reduced by the necrotic damage taken
- Bliss regains HP equal to the necrotic damage dealt
- Reduction lasts until a long rest
- A humanoid slain rises the following night as a vampire spawn under Bliss’s control
---
### **Charm**
Bliss can charm through **sight, voice, or presence**.
If a humanoid can **see or hear Bliss**, it must succeed on a **DC 24 Wisdom saving throw** or be charmed for 24 hours.
- The charmed creature regards Bliss as a trusted ally
- The creature is a willing target for Bliss’s bite
- The save may be repeated if Bliss or her allies harm the target
---
### **Children of the Night (1/Day)**
- Indoors: 2d4 swarms of bats or rats
- Outdoors at night: 3d6 wolves
Creatures arrive in 1d4 rounds and obey Bliss for 1 hour.
---
### **Crimson Chains (Recharge 5–6)**
Up to **three creatures** within 60 ft. must make a **DC 24 Strength save** or be **restrained for 2 rounds**.
---
### **Aura of Unholy Judgement**
Within 30 feet of Bliss:
- Any creature that casts a **healing spell** must succeed on a **DC 24 Wisdom save** or the spell **fails**
- Bliss is immune to all healing restrictions and ignores anti-healing effects
---
### **Invincible Conqueror (1/Long Rest)**
As an action, Bliss gains the following benefits for **1 minute**:
- Resistance to **all damage**
- One additional attack when taking the Attack action
- Melee weapon attacks score a critical hit on **19–20**
---
### **Unholy Smite**
When Bliss hits with a melee weapon attack, she may expend a spell slot to deal extra damage:
- **2d8 necrotic or psychic damage**, plus **4d8 per spell level above 1st**
- Against celestials or creatures of pure heart, **smite damage is maximized**
- If the smite kills a creature, Bliss heals for **half the total damage dealt**
---
### **Scornful Rebuke**
Any creature that deals damage to Bliss takes **half that damage back as necrotic damage**.
---
### **Lay on Hands**
Bliss has a pool of **90 HP** per long rest.
- As an action, she restores HP from the pool
- Alternatively, she may spend 5 HP to cure a disease or neutralize a poison
---
## **Bonus Actions**
### **Dark Dominion (1/Short Rest)**
Bliss casts **mass suggestion** as a bonus action
**Spell Save DC 24 (Wisdom)**
---
## **Reactions**
### **Shadow Shield**
When hit, Bliss cloaks herself in shadow:
- Attackers have disadvantage on their next attack rolls until the end of the current turn
---
### **Siphoning Strike**
When targeted by a melee or ranged attack:
- Attacker must make a **DC 24 Constitution save**
- On a failure, takes **35 (10d6) necrotic damage**
- Bliss heals for the damage dealt
- Half damage on a successful save
---
### **Vampiric Retaliation (1/Short Rest)**
If Bliss takes **more than 50 damage** from a single source:
- The attacker takes the same amount as **psychic damage**
---
## **Legendary Actions**
Bliss has **3 legendary actions**, regained at the start of her turn.
---
- **Move:** Bliss moves up to her speed without provoking opportunity attacks
- **Unholy Slash (1 Action):**
Bliss makes one greatsword attack dealing an extra **6d10 necrotic damage**
- **Shadow Step (1 Action):**
Bliss teleports up to 120 ft. in dim light or darkness
- **Vampiric Drain (2 Actions):**
Target within 30 ft. must make a **DC 24 CON save** or take **40 necrotic damage**, healing Bliss for that amount
- **Unholy Reckoning (3 Actions, Once Per Rest):**
All creatures within 60 ft. take **75 necrotic damage** (DC 24 CON save for half).
On a failure, creatures are **blinded and frightened for 2 rounds**.