**Type:** Fortified Village
**Region:** Southern Coalviel Grassplain
**Population:** ~450
**Primary Economy:** Sheep herding, stonecutting, minor trade
**Historical Economy:** Coal and blackstone mining (now abandoned)
**Notable Landmark:** The Blackridge
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### **Overview**
Grimhold is a weathered, fortified village on the southern fringe of the [[Deadwood Glades]]. Surrounded by open grassland and low dark hills known as **the Blackridge**, it has long been a place of hard work and grim determination. Its blackstone walls, built from the rock quarried in the Blackridge, stand as both a physical and symbolic reminder of the settlement’s resilience.
Though the mining that gave Grimhold its name ended over a century ago, the village retains a stoic, wary culture shaped by the dangerous proximity of the Glade. Locals still perform old warding rites, though until recently they had never seen undead in their lifetimes.
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### **Geography**
- **The Blackridge:** A narrow band of dark, rocky hills running parallel to the southern edge of the [[Deadwood Glades]]. Exposed coal seams and veins of basaltic blackstone were mined here during Grimhold’s peak years.
- **Surroundings:** Flat grasslands to the south and west, the shadowed edge of the Deadwood to the north. Old mine entrances still pockmark the ridge, many sealed with heavy iron doors.
- **Water Source:** Two deep wells within the village walls, fed by underground springs.
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### **History**
- **Founding Era (c. 9,800 A.P.):** Grimhold began as a mining camp exploiting the newly exposed seams in the Blackridge. Its location allowed both extraction and transport along wagon roads to Coalviel town.
- **Blackstone Boom (9,900–9,930 A.P.):** Coal and blackstone from Grimhold were used in fortifications across the region. During this period, the village built its iconic walls from the very stone it quarried.
- **The Sealing (9,932 A.P.):** Following a series of cave-ins and inexplicable disappearances in the deeper tunnels near the Glade, the village council ordered all northern shafts sealed. Rumors persist that miners broke into something beneath the Glade’s roots.
- **Decline and Shift:** As mining profits fell, Grimhold turned to pastoralism, sheep herding, and limited trade with neighboring villages. Its population slowly declined.
- **Present Day:** With the rise of [[Anam]] and the first undead sightings in thousands of years, the old watch drills have resumed. The sealed mines have become a subject of fearful speculation.
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### **Culture**
Grimholders are plain-spoken, slow to trust outsiders, and quick to close ranks in times of trouble. Stories of the **Sealed Shafts** are told to children as cautionary tales. The village’s blackstone walls are maintained religiously — no patchwork repairs are tolerated.
Warding practices include:
- Hanging coal shards over doors to “absorb the dark.”
- Painting mine symbols above thresholds for protection.
- Keeping a small piece of Blackridge stone in one’s pocket while traveling.
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### **Government**
Led by a **Council of Elders** — five senior residents chosen by popular vote. The council oversees trade, defense, and the maintenance of the walls.
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### **Notable Sites**
- **The Sealed Shafts:** Northernmost mine entrances along the Blackridge, reinforced with riveted iron doors engraved with old warning runes.
- **Stonecutters’ Square:** Central plaza where cut blackstone is stacked for local construction or shipment.
- **The Old Powderhouse:** A squat stone building once used for storing blasting powder; now serves as the militia armory.
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### **Current Hooks**
- **Sealed Shaft Breach:** One of the old mine doors has been found partly ajar, the lock bent from the inside.
- **Blackridge Collapse:** A section of the ridge collapsed after heavy rain, revealing a new cavern that runs toward the Glade.
- **Vanished Shepherd:** A boy tending sheep near the ridge has gone missing; his flock was found scattered and bloody.
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